Derivative’s TouchDesigner is a new programming tool, at least for me. It’s a graphical programming language for art, video game prototyping, 3d animation, audio and more. It’s also got support for OSC, XML and html, and that’s a good thing! There are two versions, one free and one you have to pay for. Here’s a [...]
Archive for the ‘open sound control’ Category
Derivative TouchDesigner
Posted: 9. f 2009 in computer art, new technology, open sound control, programming, softwareTags: Derivative TouchDesigner, new technology, ope, open sound control, programming, software, sound computing, visua, visual programming language, visualization, XML
Master project update
Posted: 28. f 2009 in interface design, master project, open sound controlTags: controllers, DIY, master project, open sound control, software
I’m currently working hard on my master degree project. I’m making a controller / sequencer interface program for touch screen (sadly no multi-touch yet). The program will have various functions, among them the drum sequencer that you can see in this picture: (never mind the colors, they are a little bit ugly) When the sequencer [...]
The Micro-OSC (or uOSC) is a new approach to computing and sending data from embedded devices (microcontrollers). This new standard promises floating point numbers, low latency, and seamless integration with OSC-based software. The OSC-protocol is implemented directly on the embedded device, this means the OSC signals are sent directly from the board to your OSC-port. [...]
JazzMutant Dexter
Posted: 5. f 2008 in master project, open sound control, sound computingTags: master project, multitouch, new technology, open sound control
Surroundmiksing med JazzMutant Dexter Les anmeldelse av Dexter i Future Music. Eller hos SonicState – se videoen! Nettsiden til JazzMutant. Dexter er jo uten tvil en heftig kontroller, men prisen på 2700EUR er ganske høy.
openFrameworks
Posted: 2. f 2008 in master project, open sound control, programming, sound computingTags: master project, open sound control, openFrameworks, processing, programming
openFrameworks, et bibliotek for C++ som jeg bruker i min masteroppgave har fått ny framside på nettsiden sin: http://www.openframeworks.cc/ Her presenteres nå forskjellige prosjekter som er lagd med hjelp av biblioteket. openFrameworks er en slags C++variant av det populære Processing som gjør det enkelt å programmere applikasjoner som inkluderer audio, video, bilder, fonter og interaksjon. [...]
Open Sound Control & Q3osc
Posted: 24. f 2008 in electronic music, open sound controlTags: controllers, games, programming
Q3osc er etter det jeg har forstått en modifisert utgave av spillmotoren ioquake. Det spesielle med denne utgaven er at den bruker dataoverføringsprotokollen OSC – Open Sound Control som jeg skal bruke i masteroppgava mi. Mer om OSC kan leses på (den ganske dårlige) nettsiden http://opensoundcontrol.org/