The new ArsElectronica center in Linz, Austria is covered in 1085 led windows. The programming for the led windows is done with openFrameworks, programmed by Zachary Lieberman, Joel Gethin Lewis and Damian Stewart. Zachary Lieberman is one of the developers of OF.
Posts Tagged ‘open sound control’
Ars Electronica Center
Posted: 9. f 2009 in art, openFrameworks, softwareTags: ars electronica, electronic art, open sound control, openFrameworks, video, vimeo
Derivative TouchDesigner
Posted: 9. f 2009 in computer art, new technology, open sound control, programming, softwareTags: Derivative TouchDesigner, new technology, ope, open sound control, programming, software, sound computing, visua, visual programming language, visualization, XML
Derivative’s TouchDesigner is a new programming tool, at least for me. It’s a graphical programming language for art, video game prototyping, 3d animation, audio and more. It’s also got support for OSC, XML and html, and that’s a good thing! There are two versions, one free and one you have to pay for. Here’s a [...]
OSC Controller nearly finished
Posted: 3. f 2009 in DIY, interface design, master project, softwareTags: controllers, design, DIY, electronic music, master project, open sound control, programming, sampling, sound computing
The C++-based OSC-controler I’ve been working on for my master degree in music technology is nearly finished. Here is a screenshot: As you can see it’s on Windows, but since I’ve been using the openFrameworks library, it should be possible to compile it for Mac and Linux as well. The sound is generated in Max. [...]
Playmodes & OpenFrameworks
Posted: 27. f 2009 in new technology, openFrameworks, software, synthesis, videoTags: DIY, electronic music, open sound control, openFrameworks, programming, video
I want to show you some of the cool things that can be done with OpenFrameworks. I start by showing the projects of someone who calles themselves Playmodes. They have made an audiovisual sampler, using Native Instruments Reaktor for the sounds (controlling it via OSC) and OF for recording, manipulating and playback of video. It [...]
OpenFrameworks 0.06 released
Posted: 27. f 2009 in interface design, openFrameworks, programmingTags: design, DIY, iphone, new technology, open sound control, openFrameworks, programming, software
Today version 0.06 of OpenFrameworks was released. There has been a lot of changes including the most important: new library Poco ( http://pocoproject.org) included – used for events event system for base events (setup, update, draw, mouse, keyboard) and constructing new events the addons.h system has been dropped in place of direct inclusion of addons [...]
Master project update
Posted: 28. f 2009 in interface design, master project, open sound controlTags: controllers, DIY, master project, open sound control, software
I’m currently working hard on my master degree project. I’m making a controller / sequencer interface program for touch screen (sadly no multi-touch yet). The program will have various functions, among them the drum sequencer that you can see in this picture: (never mind the colors, they are a little bit ugly) When the sequencer [...]
JazzMutant Dexter
Posted: 5. f 2008 in master project, open sound control, sound computingTags: master project, multitouch, new technology, open sound control
Surroundmiksing med JazzMutant Dexter Les anmeldelse av Dexter i Future Music. Eller hos SonicState – se videoen! Nettsiden til JazzMutant. Dexter er jo uten tvil en heftig kontroller, men prisen på 2700EUR er ganske høy.
openFrameworks
Posted: 2. f 2008 in master project, open sound control, programming, sound computingTags: master project, open sound control, openFrameworks, processing, programming
openFrameworks, et bibliotek for C++ som jeg bruker i min masteroppgave har fått ny framside på nettsiden sin: http://www.openframeworks.cc/ Her presenteres nå forskjellige prosjekter som er lagd med hjelp av biblioteket. openFrameworks er en slags C++variant av det populære Processing som gjør det enkelt å programmere applikasjoner som inkluderer audio, video, bilder, fonter og interaksjon. [...]