The C++-based OSC-controler I’ve been working on for my master degree in music technology is nearly finished. Here is a screenshot: As you can see it’s on Windows, but since I’ve been using the openFrameworks library, it should be possible to compile it for Mac and Linux as well. The sound is generated in Max. [...]
Posts Tagged ‘sampling’
OSC Controller nearly finished
Posted: 3. f 2009 in DIY, interface design, master project, softwareTags: controllers, design, DIY, electronic music, master project, open sound control, programming, sampling, sound computing
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Cool organic synth thing
Posted: 14. f 2009 in DIY, electronic music, sampling, sound computing, synthesisTags: DIY, electronic music, future sounds, sampling, sensors, smart design, sound computing
I stumbled across a brilliant post on Synthopia, a video showing a demo of the project the Sound of Touch. The instrument is made by David Merrill at MIT and is based on using a contact microphone and DSP to record and manipulate the sounds. I’m glad to see that there’s still some good ideas [...]
Herbie Hancock & his Fairlight CMI
Posted: 24. f 2008 in electronic music, musicians, retro technology, sound computing, synthesizerTags: electronic sound generation, future sounds, retro technology, sampling, synthesizer
Check out this cool video of Herbie Hancock and Quincy Jones playing the Fairlight CMI. This beautiful synth / sampler / sequencer / music system was revolutionary in the late 70′s / early 80′s. Even now the Fairlight system looks and sounds very futuristic and cool. Now Fairlight makes an audio controller, the Xynergy. The [...]