Posts Tagged ‘visual programming language’

Derivative_TouchDesigner

Derivative’s TouchDesigner is a new programming tool, at least for me. It’s a graphical programming language for art, video game prototyping, 3d animation, audio and more. It’s also got support for OSC, XML and html, and that’s a good thing! There are two versions, one free and one you have to pay for. Here’s a list of some of the things it can be used for.  I would like to try it out when I get some free time..

Derivative’s net site
Here is the wiki

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The sound computing language Max/MSP is a type of visual programming language. This means that instead of writing code, you use some sort of graphic representation of the language’s functions to create your program. Subtext is another graphic programming language. It uses blocks as prototypes for the structure of the program you create. The visual side of Subtext makes it easier for the programmer to see what’s going on. In this video, Jonathan Edwards shows some of the logic behind the language:

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